dzzd
Interface IRenderMode


public interface IRenderMode

Used for accessing rendering mode.
Use this interface to enable/disable rendering features : light,material,texture etc....

Since:
1.0
Version:
1.0, 01/01/04
Author:
Bruno Augier
See Also:
IRender3D, IMesh3D, DzzD

Method Summary
 void disableRenderMode(int flag)
          Disable rendering features.
 void enableRenderMode(int flag)
          Enable rendering features.
 void setRenderMode(int flag)
          Sets rendering mode.
 

Method Detail

enableRenderMode

public void enableRenderMode(int flag)
Enable rendering features.
to enable lighting and texture do : enableRenderMode(DzzD.LIGHT|DzzD.TEXTURE)

Parameters:
flag - a bit mask representation of features to enable

disableRenderMode

public void disableRenderMode(int flag)
Disable rendering features.
to disable mipmapping do : disableRenderMode(DzzD.MIPMAP)

Parameters:
flag - a bit mask representation of features to disable

setRenderMode

public void setRenderMode(int flag)
Sets rendering mode.
to enable lighting and disable all other features do : setRenderMode(DzzD.LIGHT)

Parameters:
flag - a bit mask representation of features enabled